// Persistance of Vision Raytracer V3.1
// World definition file.
//
// Contains 4 lights, 172 materials and 13 primitives.
//
// This file was generated for POV-Ray V3.1 by
// Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar
//
// Date : 01/25/2000 (25.01.2000)
//
/*
The text between these two comments is in MorayPOV.INC and is
automatically included in all POV files that Moray exports.
*/
default {
texture {
pigment { rgb <1,0,0> }
}
}
/* // Scene Comment
This scene was created with Moray V3.1 For Windows.
*/ // End Scene Comment
global_settings {
adc_bailout 0.003922
ambient_light <1.0,1.0,1.0>
assumed_gamma 1.9
hf_gray_16 off
irid_wavelength <0.247059,0.176471,0.137255>
max_intersections 64
max_trace_level 10
number_of_waves 10
radiosity {
brightness 3.3
count
100
distance_maximum 0.0
error_bound 0.4
gray_threshold 0.5
low_error_factor 0.8
minimum_reuse 0.015
nearest_count 6
recursion_limit 1
}
}
background { color <0.000,0.000,0.000> }
camera { // Camera Camera01
location < 3.540,
30.922, 18.750>
direction < 0.0,
0.0, 2.4880> // Aperture is 0.40 degrees
sky <
0.00000, 0.00000, 1.00000>
// Use right handed-system
up <
0.0, 0.0,
1.0> // Where Z is up
right < 1.33333,
0.0, 0.0> // Aspect ratio
look_at < 0.000,
0.000, 1.000>
}
// Other cameras are commented out.
/*
camera { // Camera SpotCam001
location < -2.177,
0.693, 17.185> // Attached to Spotlight001
direction < 0.0,
0.0, 1.8660> // Aperture is 0.52 degrees
sky <
0.00000, 0.00000, 1.00000>
// Use right handed-system
up <
0.0, 0.0,
1.0> // Where Z is up
right < 1.33333,
0.0, 0.0> // Aspect ratio
look_at < -2.177,
5.309, 9.966> // Following Spotlight001
}
*/
//
// ******* L I G H T S *******
//
light_source { // Light002
<-4.926, 6.965, 7.925>
color rgb <1.000, 1.000, 1.000>
}
light_source { // Arealight001
<1.898, 6.663, 1.964>
color rgb <1.000, 1.000, 1.000>
area_light <21.648, 0.000, 0.000>, <0.000, 9.433, 0.000>,
3, 3
adaptive 1
jitter
}
light_source { // Spotlight Spotlight001
<-2.177, 0.693, 17.185>
color rgb <1.000, 1.000, 1.000>
spotlight
point_at <-2.177, 9.926, 2.748>
falloff 15.000 // outer
radius (in deg)
radius 7.500 // inner
radius
tightness 0.000
}
light_source { // Light001
<0.893, 6.641, 4.414>
color rgb <1.000, 1.000, 1.000>
}
// Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar
//
//
// ******** MATERIALS *******
//
#include "mim3.inc"
//
// ******** REFERENCED OBJECTS *******
//
//
// ******** OBJECTS *******
//
union { // BezPtch001
object {
bicubic_patch { type 1 flatness 0.0100 u_steps 3
v_steps 3,
<-1.000000, 0.000000, 0.000000>,
<-1.000000, -1.333333, 0.000000>, <1.000000, -1.333333, 0.000000>,
<1.000000, 0.000000, 0.000000>,
<-1.000000, 0.000000, 2.000000>,
<-1.000000, -1.333333, 2.000000>, <1.000000, -1.333333, 2.000000>,
<1.000000, 0.000000, 2.000000>,
<-1.000000, 0.000000, 4.000000>,
<-1.000000, -1.333333, 4.000000>, <1.000000, -1.333333, 4.000000>,
<1.000000, 0.000000, 4.000000>,
<-1.000000, 0.000000, 6.000000>,
<-1.000000, -1.333333, 6.000000>, <1.000000, -1.333333, 6.000000>,
<1.000000, 0.000000, 6.000000>
}
}
object {
bicubic_patch { type 1 flatness 0.0100 u_steps 3
v_steps 3,
<1.000000, 0.000000, 0.000000>, <1.000000,
1.333333, 0.000000>, <-1.000000, 1.333330, 0.000000>, <-1.000000,
0.000000, 0.000000>,
<1.000000, 0.000000, 2.000000>, <1.000000,
1.333333, 2.000000>, <-1.000000, 1.333330, 2.000000>, <-1.000000,
0.000000, 2.000000>,
<1.000000, 0.000000, 4.000000>, <1.000000,
1.333333, 4.000000>, <-1.000000, 1.333330, 4.000000>, <-1.000000,
0.000000, 4.000000>,
<1.000000, 0.000000, 6.000000>, <1.000000,
1.333333, 6.000000>, <-1.000000, 1.333330, 6.000000>, <-1.000000,
0.000000, 6.000000>
}
}
material {
Parafin
}
scale <3.272318, 2.791198, -0.253645>
translate <2.276357, 6.206821, 1.186058>
}
sphere { // Sphere002
<0,0,0>,1
material {
Orb
}
scale 1.973045
translate <-5.914078, 4.382574, 8.143876>
}
prism { // TransSweep005
linear_sweep
linear_spline
-1.0,0.0
20 // control points
<0.511677, -1.070064>,
<0.412357, -0.973992>,
<0.278967, -0.893485>,
<0.157219, -0.81396>,
<-0.006157, -0.791401>,
<-0.140929, -0.822651>,
<-0.254469, -0.896364>,
<-0.34886, -0.974337>,
<-0.469214, -1.091295>,
<-0.426752, -1.159236>,
<-0.352123, -1.073248>,
<-0.266879, -0.987261>,
<-0.186322, -0.93052>,
<-0.084533, -0.873779>,
<0.010616, -0.861996>,
<0.15508, -0.875212>,
<0.288004, -0.937367>,
<0.37008, -1.004299>,
<0.458599, -1.106157>,
<0.511677, -1.070064>
rotate -x*90
material {
Bumble
}
scale <1.015627, 1.346096, 0.277666>
rotate <134.174515, -172.510803, -182.158844>
translate <2.480569, 9.46857, 1.94609>
}
prism { // TransSweep004
linear_sweep
linear_spline
-1.0,0.0
20 // control points
<-0.564756, 0.061571>,
<-0.436359, 0.134554>,
<-0.3121, 0.184979>,
<-0.152251, 0.244692>,
<0.026539, 0.268577>,
<0.198169, 0.264729>,
<0.354034, 0.186306>,
<0.456661, 0.124071>,
<0.55414, 0.072187>,
<0.62845, 0.087049>,
<0.538917, 0.171921>,
<0.442919, 0.204326>,
<0.272611, 0.300425>,
<0.127389, 0.336518>,
<-0.041002, 0.328875>,
<-0.198047, 0.296178>,
<-0.369002, 0.240977>,
<-0.539894, 0.140924>,
<-0.681529, 0.076433>,
<-0.564756, 0.061571>
rotate -x*90
material {
Bumble
}
scale 0.575146
rotate <-112.242607, -180.820526, -1.577969>
translate <1.621179, 8.807667, 4.378702>
}
sphere { // Sphere001
<0,0,0>,1
material {
Bumble
}
scale 0.189129
translate <2.99433, 8.788685, 4.378702>
}
prism { // TransSweep003
linear_sweep
linear_spline
-1.0,0.0
16 // control points
<0.050955, -0.299363>,
<0.227495, -0.395966>,
<0.416136, -0.373673>,
<0.525698, -0.249564>,
<0.530414, -0.004225>,
<0.480892, 0.221656>,
<0.341826, 0.437367>,
<0.139108, 0.621656>,
<-0.099369, 0.702187>,
<-0.242306, 0.655329>,
<-0.393206, 0.558386>,
<-0.444841, 0.410191>,
<-0.416136, 0.214437>,
<-0.220594, -0.049448>,
<-0.070064, -0.180892>,
<0.050955, -0.299363>
rotate -x*90
material {
Leopard
}
scale 1.093864
rotate <110.588364, -168.931671, 166.708069>
translate <3.206459, 5.981206, 6.057114>
}
prism { // TransSweep002
linear_sweep
linear_spline
-1.0,0.0
16 // control points
<-0.511677, -0.384289>,
<-0.306582, -0.496815>,
<-0.071062, -0.42707>,
<0.087049, -0.267516>,
<0.191083, -0.059618>,
<0.267516, 0.142675>,
<0.323779, 0.317495>,
<0.299363, 0.543524>,
<0.14931, 0.683652>,
<-0.075053, 0.749469>,
<-0.272134, 0.704883>,
<-0.394904, 0.585987>,
<-0.530998, 0.410425>,
<-0.590234, 0.180892>,
<-0.621868, -0.126242>,
<-0.511677, -0.384289>
rotate -x*90
material {
Leopard
}
scale 0.903524
rotate -51.769737*x
translate <1.668399, 6.467289, 5.986778>
}
plane { // Plane001
z,0
material {
Grass
}
scale <14.330921, 4.958998, 12.514365>
translate <4.547848, 5.859771, 0.57253>
}
prism { // TransSweep001
linear_sweep
linear_spline
-1.0,0.0
46 // control points
<-0.893843, -0.214437>,
<-0.84931, -0.384289>,
<-0.72293, -0.585987>,
<-0.483546, -0.713376>,
<-0.265393, -0.798301>,
<-0.03357, -0.843418>,
<0.193153, -0.819533>,
<0.396921, -0.755839>,
<0.54888, -0.70276>,
<0.713376, -0.564756>,
<0.85138, -0.399682>,
<0.904459, -0.170913>,
<0.883227, 0.100318>,
<0.798301, 0.276008>,
<0.607219, 0.408657>,
<0.40552, 0.542295>,
<0.543524, 0.677637>,
<0.649682, 0.751699>,
<0.77707, 0.879889>,
<0.830149, 1.021231>,
<0.844108, 1.152866>,
<0.771231, 1.29724>,
<0.619692, 1.329087>,
<0.478769, 1.286624>,
<0.314045, 1.146497>,
<0.211306, 0.978769>,
<0.130019, 0.794586>,
<0.073765, 0.628344>,
<0.0, 0.543524>,
<-0.021921, 0.695329>,
<-0.071921, 0.814225>,
<-0.111996, 1.010616>,
<-0.20276, 1.212314>,
<-0.337898, 1.286624>,
<-0.463376, 1.286624>,
<-0.583068, 1.201699>,
<-0.639066, 1.084926>,
<-0.606157, 0.901645>,
<-0.543524, 0.739384>,
<-0.458599, 0.638004>,
<-0.352442, 0.504777>,
<-0.543524, 0.403397>,
<-0.70276, 0.291401>,
<-0.819533, 0.147558>,
<-0.883227, -0.021285>,
<-0.893843, -0.214437>
rotate -x*90
material {
Trailers
}
scale 2.916338
rotate <120.326683, 0.009127, 0.0>
translate <2.308712, 7.912145, 4.085696>
}
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